Ace - Mara the Ninja Divine Mind Jester
Will - Calwen the Heretical Elven Spectromancer
Me - Tock Mandolin the Half Elven Half Houron Timelord
Grady - GM
The group came ashore and slowly started to cross the desert. In the process, they ran across two dragons fighting with each other. One was Aco Phasian who had been haunted by the Band of the Holy Wormhole and the other was Silven Mirage which had run away from the Joker's Wild group earlier after stealing their treasure. The Joker's Wild snuck up to them and attacked. Mara told Tock to pick up the empty bottle Silven used to be trapped in and wish her back in. Didn't work but subseqent illusions by the Four (npcs from Halrua) did successfully haunt him while the group concentrated their fire on Aco. Mara unleashed her dread dragon slayer while Calwen unleashed many spells of light, which were suprisingly effective. After a few monents, the dragon finally died. Silven then felt the party's wrath as Tock, Calwen and Mara and one of the Four surrounded it on all sides and hammered away. It did not use its breath weapon, instead fighting each of the group with tail, horn, claw and maw, since the group had widely spread out to avoid its breath weapon. Eventually, it too died. Mara ate the brain of Silven but was largely unaffected by it (having consumed so many at this point that it became difficult to gain much power from such weak dragons) but she did gain some extra resistance to lightning (sure to come in handy in the desert). Tock attempted to eat the heart of Aco, but succumed to its dire poisons and had his constitution greatly reduced. The group could not find the dragon's treasure, but using his Aftersight, Tock tracked it to nearby doom mountain. The group had no desire to follow after. Mara used her superior survival skills to cut up and divide the valuable dragon parts among the members of the group. Tock obtained some unusual parts (asking for some things the others did not) including the brain and spinal cord of one of the dragons.
The group then entered a city (name forgotten) known for its gambling and many markets, chaos in the heart of the desert. It was protected by the Simbul. As the group obtained an inn, they went shopping for some things. Mara helped Tock gain a cloak of resistance by making a deal with the local leathersmith. Meanwhile, Calwen was approached by a psychotic former NPC associate (name also forgotten) who had a running feud with the Cleric of Thor (Skreg's character) who insisted that they have a duel. Mara was most pleased to learn of this and planned on calling the psychotic character out as well. But first they were summoned to the palace where Storm Silverhand (acting as regent for the Simbul, who was a way on business), a dour looking elf and some other woman advisor of some kind waited for their tale. After having obtained courtly rainments (courtesy of Mara) the three of them recounted much of the tale of the Band of the Joker's wild. They were impressed, and a quiet deal in which the Joker's Wild's store in Justiminum would serve as an espionage and merchant front for Desert City. The group also made arrangements to have some magics cast on their items (including Tock's cloak) in exchange for some dragon parts.
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