Thursday, February 28, 2013

[Inglemia] Right Bastards - Something Fishy Going On

Hobbes had a friend named Mira who had once been friends with the daughter of the ambassador from Kelp. The girl had been kidnapped. Hobbes decided to ask the others to help save her. The group agreed.


Wreckles noted that he had a spell that could find the princess (45th removed from the throne but still a princess nevertheless) (Princess Persphone [insert 45 rediculous titles here] de Kelp) but it would work best if he had a focus of someone who knew her. Hobbes was rather uncool of casting spells on a small child, but was busy later out looking for clues when Virgil, who helped keep her calm and Wreckles used ritual magic aboard the Sarah Dark (teleported there in an instant by Glythbad), found a link and briefly established a telepathic link.

They learned that the girl was afraid because her father wasn't paying the ransom that the renegade prince was demanding. The prince had been thwarted earlier in his attempts to ransom the inglemian city of blue port, and much as Ambassador Setu loved his daughter, he could ill afford to have her used to weaken the already tenuous grip that the Empress had on the crown.

Glythbad did some research of his own and found out that House Rotorsh had done the wards, and that there was a short list of those who could have put them up. Within a day he would have a shorter list. Hobbes, meanwhile, outraged about what had happened, raced to the ship, leapt on board, only to find out that Mira was fine and having tea with Virgil. He knew they had all been up to something but had no proof, and more importantly, nothing to hit, which frustrated him to no end. But, they now had a location to go to. Glythbad used his connections as a newly made Syndicate owner in the Invisible Consortium to gain to contractors, Barion Myts, knowledable about Kelp and a lot of other local lore, and Jorian Drake...military liason. (After many hidous puns involving ducks....) the group arrived at the capital city of Kelp, home of the Pearl Throne almost 2000 miles away. The ship remained well hidden.

Wreckles did some research by talking to the local fish and found the owner right away. It turned out that the renegated prince was using the local Crab people for minions. The group waited and looked for an in, and when the head of the house went out in his carriage, mind controlled him into helping them get past all the insane wards that Rotorsh had set up. The guards were easily dispatched. They found Jira Rotorsh, professor from Fingolde university, magic jarred and trapped inside, and freed her through a combination of Glythbad's psionics and Angus's artificing. At this point, she instantly took the wards down and they rescued Princess Persophone. Lady Rotorsh took care of herself.

Her grateful father assured them that they had Kelp's gratitude, and asked if they needed anything, to just ask.

[Inglemia] Missing Heroes - Session 1


Phoebe (Charmed) - Helen

Baltazar (Charmed) - Wayne

Willow (Buffy) - Julia

Phoebe had noticed her sisters missing for a week. Willow had noticed the other Scoobies missing as well. Upon casting powerful spells to discover what was going wrong, they went through a mirror near where they cast the spell and ended up in an antechamber in a room made of mirrors with two doors on either side, and on the other sides the reflections of where they had come from. After a brief initial bit of tension, they introduced themselves and realized they were all in the same plight, and agreed to help each other find their friends.

Willow cast a direction spell which produced a small white light, that they followed through one of the doors towards their friends. They entered a long corridor also made of mirrors. As they did, they saw reflections all around them of every kind and description from many different worlds. As they passed by, they noticed a strange victorian house that had Piper's glasses in it. But they kept following the white light. They also passed a high school gym which had Buffy's vampire slaying kit. The white light kept leading them toward the door. Phoebe had a premonition of them entering through the door and saw Willow plunging horribly to her death and being impaled on a spike. Upon review, she realized she had never given instructions towards the little ball of light (ie a Will'O'Wisp) beyond, "Take us to our friends." Baltazar fixed this problem by using his skills as a DA to create a legally binding set of instructions that made the Will'O'Wisp's head hurt. It cried uncle and lead them back towards the mirror with Phoebe's glasses. Upon entering the house, they found themselves in early 19th century London where the woman Mrs. Darcy was crying about being unable to find her husband. At first, they just sort of blabbed all of everything and Mrs. Darcy fainted until it turned out Phoebe had a premonition not to do that. They said they had been sent to investigate his disappearance instead. Upon investigating his letters, it turned out that he had been working as a front agent for a great deal of money for someone who simply wanted freight moved and obtained quietly and paid in gold. He also had been missing a week.

They investigated the Habadashery Mr. Darcy had gone to to receive payment from these patrons, only to find it contained a magic mirror to some as yet unknown office. A wizard of some sort pulled a wand and shot Phoebe with a lightning bolt. Oh wait, no, that didn't happen (premonition) and instead she took the wand in hand, and obliterated the skeletons and wizard. Baltazar leapt right in behind her and put up a force field to protect them and sealed the way behind them. Then he broke the mirror to keep them from following.
Meanwhile, Willow searched the unconcious owner of the shop and found another wand and a small pouch. Upon examining the pouch she found a stone that translated the book before her when she held it about a place called, "Inglemia." Turning to the right page (as Willow is wont to do) they found an entry about a Mirror King who had a dark and terrible palace and learned of his weaknesses. Phoebe had a premonition that he was indeed holding their friends...

And we ended on a cliff hanger...duhn duhn duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhn!

Wednesday, February 27, 2013

[Grynn] Tock makes a Gazebo, a Portal and a Guild.

[Note: The greater details of these can be found on Grady's meeting notes on the Briarpatch website]


The group attended an Oath of Liegies in which a bunch of really powerful people did minor things of great consequence. They started with celebrating the return of a dwarvish sword by elves, but explained that this would not be sufficient to undo all the dwarves had suffered...but it would be a nice start, and the elf they liked who had helped them not die as they fled Myth Dranor and had lived with them for thousands of years could come back and be their pal again.

Instead, the dwarves argued, it was required that Scornuble(sp?) the Psyhotic Dragon of....some place the dwarves wanted to live...be slain. The elves agreed. Everyone agreed. Ulshania also verified that the sword was the right sword. She also presented a bill for items removed from her near carcass after her first and subsequent murder attempts. Mira, in a show of Largess, did not return the items liberated from Ulshania, but did pay her THOUSANDS of gold coins in front of lots of people. Most of the reputations in the group increased.

Then the Oath started to list Things That Needed Doing. Most of which, the group said no thanks to. A few notes were taken about potential future things to do, but since the two lead plans on taking out the dragon involve retrieving uber powerful weapons or retrieving a dragon orb in the underdark, action at this time was tabled. At that point, that was about to be the end of things, when Mira summoned the dragon who had allowed Scornuble to not die (disintigrating the weapon that was going to kill it) and a discussion ensued. It was shown that there are indeed two sides to every story, and this just dragon that had moved on to the next life as an Avatar of Justice...sacrificed his own life in order to use his left over dragon parts to be made into a weapon the council was seeking. No more plans were set after that.

Tock was officially made into a Lord of 10 square feet of lantan...but he was a lord.

There were many funerals for the dead dragon.

Then the group went back to Sunhome where they freed Belvin from the frame job he had gone under. While Mira and Belvin were recovering from it all, Tock and Calwen came up with a plan to get them to Lantan and the portal that would take them to the dragon academy Tock had told them about but been unable to attend due to the yank of Random Accidently. Tock came up with an elaborate ritual and Calwen provided the chaylite and the magical mojo. It worked.

There was now a portal between a hidden cave near the mouth of gods and Lantan....right in Creed's front lawn. Tock realized this might be bad, so he founded a Scrivner's guild and raised a gazeebo over it so no one was the wiser. Turned out it was the 10 square feet he was also the lord of.

Calwen had a deck of Awesome and Terrible stuff he wanted to try out. He got a house out of the deal. Tock tried it and got a stat boost (major), something bad he doesn't know what it is, and an enemy and a temporary friend. Net negative but the stat boost was nice. He also gained in power and stature after taking the soul damage from making the portal, and became a more powerful Timelord. Zook, a scrivner and sailor, determned that Tock was a good person to learn from, and joined the group.

Tock began considering disolving the guild or stepping down as guild master once it looked like a beuracratic nightmare and he hadn't set up a two way communication back to Lantan yet.

Time will tell whether or not it is a good idea...

Friday, February 15, 2013

[Inglemia] 5 Element Majors - Feb News

[Seven Sections, in Order of Which You Might Care About Them]

Section 1

Headlines - [Cost a DTP to investigate]

Constitutional Convention Begins, Five Element Majors Save the Doge

Corrigan Flint becomes head of Mountain Kingdoms.

Fourth Level Self Replicating Rune Level Discovered!

War of Five Gods Ruled Officially Over - All's Quiet On The Ether Front

Ring of Xarthac Officially Disbands

Diplomatic Row Between Elven Coalition and Ingleima Heats Up, Sharn cancels Knowledge Sharing Treaty

No Clear Leader As Heir For the Doge

Martel Martavious Recovers IRS Sarah Dark - Heirs of the Dead Demanding Answers

Should there be a Sixth Branch of the Military? Is Plasma Worth It?

What Was Segglestaff Hiding?

Trade is Booming!

Melnibone and Boomerange Officially Cut Off From Contact in the Outer Ring

Bjorn Ogreshaft becomes King of the North, loses ranks in Inglemian Military

Section II

Rumors - 1 DTP To Generate More For Next Cycle, 1 DTP to Push Towards True or Not True, 1 DTP to Investigate each

The Red Society and the Violet Society are engaged in a shadow war about something

The Invisible Consortium has been holding secret talks with the Shard

High level councils of the Gnomes, Halflings and Goblins in the Madlands have reached an accord

A Mass Breakout from Ravenloft is occuring somewhere in the Inner Trade Ring

An Ancient Gold Dragon on the Far Continent is gathering a flight of Dragons to take on Char

A new underworld organization is challenging the invisible consortium for dominance of certain sections of the underworld streets

The City of Brass and the City of Doors are forming a league to counter Inglemia

Section III

The Party

DTP

Ace - Mr. Green

Current DTP: 35

Generation: 7 [3 PC + 2 5 Element Major + 1 Clear Society Member + 1 For "X"]

One Shot: +5 For Illustration + 10 for RP from Doppleganers

Will

Current DTP: 30

Generation: 12 [3 PC + 1 Clear Society Member + 6 For Heading "The North" + 1 Sr Red Society Membership +1 Honorary Board Member 3 Universities]

Oneshot: +10 from RP from Dopplegangers

Brady

Current DTP: 46

Generation: 7 [3 PC+2 5 Element Major +1 Clear Society Member +1 Cloud Kingdom Ambassador]

Oneshot: +10 from RP from Dopplegangers

Skreg

Current DTP: 48

Generation: 13 [3 PC + 2 5 Element Major +1 Clear Society Member +6 Acting Head of House Segglestaff+1 Acting Head of 3rd Ether Branch]

One Shot: Generation of NPC [+10] + RPG from Dopplegangers [+10] + Journal Entry [+5]

Cullen

Current DTP: 39

Generation: 0

Oneshot: +10 from RP from Dopplegangers

Attila:

Current DTP: 0

Generation: 3 [PC 3]

Section IV

1 DTP to Invest/Expand Party Assets, 1 DTP to Expand Strength/Fortification of Assets, 1 DTP to Leverage an Asset or Asset Group, 1 DTP to Cultivate/Train an Asset, 1 DTP to Leverage a Contact, 1 DTP to Cultivate a Contact

Followers via Feat do not count DTP and may spend up to 2 weeks of time directed by turn email.

Party Assets:

The Castledown Inn - 100% ownership (Gifted to them by the Doge)

Party Income: 20000GP in Gold per month

103000 in Gold

Zanzibar the Carpet (deployed permanently to M.)

Library of the Lich (+5 on all knowledge actions whilst performing a DTP action, plus other elements. Worth 200000gp if sold)

10 Staff (from each branch) serve as contacts (deployed to Martel but usable by all)

5th Tower in the Vermilion Citadel (well secured)

5th Element Major Status

Titles of Nobility on Sosori Lands: Produces 2000 GP a month each.

Order of the Silver Conch Feat: +4 on all Diplomacy Checks with Kelpian and other entities who speak Aquan or Merman as their native tounge and are aware of the title. Also magically conveys the ability to speak Aquan.

Titles of Nobility in Aquan Lands: Produces 5000 GP a month each.

Unexamined Treasure of Dead Iron Horse Gang Members

Section 5

Green, Martel and Auranos may spend 1 DTP to Redeploy 1 asset, +1 Cost for Redeployed Asset [Must Justify], 1+ to Lobby Senate for Asset Creation

Bjorn may attempt to do so through the Red Society but at a cost of 4 via indirect military power.

Inglemian Military Deployments

Fire:

First Legion - Inglemia

Second Legion - Inglemia

Third Legion - Iosport

Fourth Legion - Charport

Fifth Legion - Clockport

Sixth Legion - Blueport

Seventh Legion - Perport

Eigth Legion - Norport

Earth:

First Block: The Node

Second Block: The Node

Third Block: The Node

Fourth Block: The Node

Fifth Block: University Collaboration

Sixth Block: Northern Rapid Road Network

Seventh Block: Southern Rapid Road Network

Air:

First Fleet: Inglemia

Second Fleet: Inglemia

Third Fleet: Proport (Repairing, 2/3rd Strength)

Fourth Fleet: Charport

Fifth Fleet: Iosport

Sixth Fleet: Blueport

Seventh Fleet: Perport

Water:

First Recon - Kelp

Second Recon - Kelp

Third Recon - Madlands

Fourth Recon - Charport

Fifth Recon - Protport

First Deep - Iosal

Second Deep - Shard

Ether:

First Brevet - Earth

Second Brevet - Earth

Third Brevet - Ravenloft

Fourth Brevet - Inner Trade Network (guarding)

Fifth Brevet - Inner Trade Network (guarding)

Sixth Brevet - Eberron (Spying)

Seveth Brevet - Toril (Spying) (Incommunicado for 2 Months)

Inglemian Projects:

Eighth Airfleet (4 months)

Ninth Airfleet (4 months)

Tenth Airfleet (4 months)

Fortified Mirrortube Network (3 months)

Ether Academy and Increased Funding (2 months)

Eighth Fire Legion (1 months)

Ninth Fire Legion (1 months)

Tenth Fire Legion (1 months)

Eleventh Fire Legion (1 months)

Eighth Earth Core (3 months)

Ninth Earth Core (4 months)

Tenth Earth Core (3 months)

Revised Constitution (5 months)

Section 6 - Constitutional Convention

1 DTP to receive more details/investigate a faction, 1 DTP To Boost or Lower a Factions Political, Economic or Intruige Power; 1 DTP To Leverage a Major Issue +/-, 1 DTP to place a new issue before the Council

Current Factions

Ohigattan - Economic: 5 Political: 5 Intruige: 5

Yontor - Economic: 2 Political: 6 Intruige: 3

Sosori - Economic: 4 Political: 10 Intruige: 7

Segglestaff - Economic: 7 Political: 2 Intruige: 6

BluePort - Economic: 5 Political: 5 Intruige: 1

NorthPort - Economic: 1 Political: 1 Intruige: 2

CharPort - Economic: 2 Political: 3 Intruige: 2

ProtPort - Economic: 1 Political: 4 Intruige: 4

External Relevant Factions

Protectorate - Economic: 1 Political: 7 Intruige: 2

Kelp - Economic: 9 Political: 5 Intruige: 9

Invisible Consortium - Economic: 10 Political: 1 Intruige: 9

Eberron - Economic: 5 Political: 0 Intruige: 3

Imperium - Economic: 6 Political: 0 Intruige: 7

The Shard - Economic: 4 Political: 1 Intruige: 5

The Issues [Abstracted]: Where each item looks to be in the current version of the constitution

Nobility: 5

Citizenry: 5

Power of the Doge: 2

Power of the Senate: 5

Cantons: 3

Inglemia: 9

Ing Allies: 1

Trade Network: 5

Merchants: 7

Military: 6

Section IV - Misc

Individual Items will be Sent to each of you tomorrow. This section will also include random things I want to put here that don't go anywhere else (none yet) as well as individual elements for each character that you want to make or become public knowledge (none yet).

Sunday, February 3, 2013

[Inglemia] Right Bastards: A Matter of Some Urgency (Part 1 of 3)

Andrew reviews this for me....and also spells character names correctly.

http://andrewgreenberg.livejournal.com/41951.html