Thursday, January 24, 2013

[Grynn] The Mouth of Gods, Sunhome, Halrua and the Oath of Leiges

So there was some kind of a session I missed in which there was a great deal of glory, treasure and interesting things on an off night. I suppose Tock was off contemplating books he had memorized or something.

Traveling through the desert, the group came upon the Mouth of Gods. This location is one of the only places that can penetrate the planar barrier. A series of riddles were asked which Tock won and was reward with the ability's of his latent fay bloodline [Nymph's Kiss] as a result. Inside there were nine slots, representative of the nine alignments. Upon investigation of the items, Mira took a magical hand puppet, Tock took Gaia's Blessing and Calwen took a powerful sword designed to kill Undead. Most of the other items were too dangerous to deal with. Between becoming a champion of light and taking a blessing from another deity, Labeoras Enolath was...'disappointed.' Like most of the Gods on Grynn, she was jealous of anything that didn't involve obsessive devotion to her and her alone despite Tock's full intent to worship her and create an honor in her name. Indeed, earlier he had been given one of the items that the group had forgotten they had taken from Ulshania (the mad elf) and sacriced it to her. In the process, he became a chamion of light, gaining all kind of new abilities including the ability to aid his companions slightly in bright light. The group then went farther into the cave and saw a brass dragon. It didn't give them any treasure because apparently they had sufficient. Tock asked if he had any books. There were two history books which Tock read and later sacrificed along with several others to Laboaelas Insecure. She seemed somewhat temporarily mollified. Tock asked if there was anything they could to do help the Brass dragon. In the process, he gave them lots of valuable information about things going on in the world and brass dragons he was worried about. Tock agreed to help as he could. Because of this, the guardian dragon offered to mark Tock. Since this mark would prevent other dragons from marking him and bending his will to theirs, plus the fact that this guardian was a goodly dragon, Tock agreed.

Along the way the group ran into two idiot wizards who were very tough. They died when Mira got close enough to them to kill them. Oh and Tock killed a lot of Hellhounds. They were after the Four. Then Snidely Whiplash came out from a rock and monologged. No one really cared. Tock did care that the bastards deliberately disintigrated his Holy Shot Gun of Awesomeness. Apparently, the weapon's power was so extreme that their intelligence briefing included instructions to eliminate this item.

Then a shadow dragon Mira had dealt with before and a BUNCH (as in a BUNCH) of shadows came through a gate. The shadow dragon hadn't thought about the stupidity of trying to kill someone who worshipped Lathander and had a sword designed to kill shadow dragons. It died, but not before the shadows had shlurped the party a lot. Calwen, Tock and the others killed lots of shadows. Before it died Mira cast statue on it so its body parts could be salvaged. Tock ate its heart and THIS time gained power from it, including an increase in strength and constitution as well as a resistance to Cold.

Then they ran into a bunch of giants that were good but sensed the evil with them, so Mira had to convince them that they were serving the greater good by guiding this evil to Sunhome to be healed. The giants escorted the group to Sunhome.

At Sunhome, Belvin dedicated a shrine to his goddess but there was no room for Athena at Sunhome except a spot inhabited by a bunch of homeless people. One of them was strangeled to death nearby, and Belvin didn't stop it. Aretemis was less than pleased with this as were the authorities who arrested him.

When the group found out about this the next morning they were, to say the least, concerned but could not see the exact site because it might tamper with the evidence [and allow Tock to use his aftersight ability] but they did all speak to Belvin's good character. A convoluted series of events then took place, the long and short of which is that Mira deduced that Halruan agents (refer to Snidely Whiplash above) were attempting to determine if the group had evidence about Snidely's wicked deeds. They did. One of the two dead dumb wizards had a journal. Concerned that Snidely was going to threaten Baron Greyskull (...name not exact) the group teleported with the Four back to Halrua and Castle Greyskull where they informed the Baron of Snidley's plans. Baron Greyskull was pleased and smote Snidley and blessed the group with power from the Haluran isle that made their soul's stouter.

The group the then teleported directly to the Citadel Adbar where the Oath of Leiges was present. Since he wasn't a delegate, the group put Tock in charge of security, which was pretty elaborate including a diversionary illusionary council, locks on the doors, coded arm bands, interviews and a gnome that could see through illusions. We'll see how well it worked.

Friday, January 18, 2013

Inglemia - Right Bastards - Hobbes - Side Quest - "The Merchant of Dreams - A Dozen Downs Adventure"

[Narrative compesed by Bernie written marked by [B] and ending with [/b]

Before Merchant Day, before their dire straights in looking at the ritual disollution of the power of Aslan to dark and hostile Gods...

Hobbes found himself in his usual meanderings of some of the darker elements of Inglemian society, the forgotten areas, often the Downs where children of non citizens and the unregistered played in shadow, sometimes victim to horrific magical experiments or abduction for the colonies by the less than scrupulous, though in recent years that had gone down. WAY down for some reason.

Indeed, most had gotten the message rather thoroughly that the children of the downs were Off Limits.

So it was...interesting...to say the least when Hobbes was approached by several of his friends who expressed their concern.

"It's...weird."

Upon query, it appeared that the children were offered access to a magical chamber that would show them their fondest dreams. It was totally immersive. Hobbes, as a wide world traveler, could compare it somewhat to television, but even more interactive. It was likely the kind of thing that Earth would have in mass someday...

"It's wrong." One of the little girls, a rather creepy one that most of the other children rarely spoke to but always seemed to hang around. "The more they use it, the more they want to use it."

They were pretty sure the chambers belong to House Sosori, the major illusion house, but no one was sure.

[B]

"All right, let's see what all the hubbub's about!"

Hobbes has one of the children take him to see this machine. Along the way, he asks the child just who it is exactly that made this mysterious offer, in the first place.

Upon arrival, Hobbes will get the lay of the land, talk to anybody present, inspect the machine and then probably enter the chamber himself.

[/B]

The Machine itself is fairly innocuous. It is a thin wooden board with several self replicating runes on numerous sides. The key to the mechanism seems to be four pearls at the apex of each side of the box.

The offer was made by a tall man of gaunt build with brown hair and brown eyes, human, in his early twenties. Upon investigation, this individual is likely Hiderhawk, a free agent who often does deeds that 'need doing' for the powerful (societies, consortiums and the nobility) in the Downs. He is not evil, but kind of a jerk with no direct moral compass.

The children in the box will answer.

Upon using the Box himself, Hobbes finds that it is utterly immersive and responds to his mental commands. The people it makes are kind of stupid, but otherwise the illusion is tacticle as well as audial and visual. Of course...TECHNICALLY it is tuned to human senses so it isn't as effective on Hobbes as it would be a human, and the constant distraction of those sweet delicious pearls just hanging there keeps him from going all the way in, which is how he is able to notice the very subtle addictive quality to the boxes. They're designed to encourage anyone using them to spend more and more time using them.

[B]

After very careful deliberation, Hobbes decides to take the 3 pearls (having eaten one) for later examination by someone smarter than he is. HideyHawk is promptly shoved into the box, which is tied up in rope and hung from a very tall bridge just outside the Downs with the words "AND STAY OUT" scrawled across the outside of the box in red paint. He then treats the Downs Dozen (an urchin gang that has adopted Hobbes as their mascot. Think The Little Rascals but as hardened street criminals. Liars, thieves and con artists, the lot of them) to ice cream.

"What'd I tell ya, gang? Ice Cream beats havin' yer wildest dreams fulfilled any day uh the week."

"Aww, Hobbes!"

'Hobbes and The Merchant Of Dreams'

'...a Downs Dozen adventure!'@

[/B]

Inglemia Game - Five Element Majors - Journal Entry by Martel Martavious as played by Greg Sanford

Journal Entry "Merchant's Day"

Life used to be easier. Most people think that growing up a poor orphan is hard. I suppose it could be in some places, like out in the Cantons. In Inglemia proper though, growing up a poor street urchin is lets a boy live the life that most higher born boys dream of. You are your own master. You answer to no one. You are free. And if you can't find food and shelter in this city, you are clearly too dense for your own good. Especially during Merchant's Day. Oh the treasures that I used to get on Merchant's Day. All of the free food and drink. All of the arrogant nobles showing off their new creations. The look on their face when I made off with it. Such wonderful memories. I miss that life.

Now I am one of those arrogant nobles. HA! ME! A Segglestaff. I wonder if I could be tried for those jobs that I pulled on them years ago? Little did I know that I was just "claiming my birthright". Speaking of birthrights, I really need to think of a good way to break all of this news to the Doge. He REALLY didn't like my "family". He and I get along alright now. Even if he is an elitist prick. I have a feeling that our relationship will be souring pretty soon. If me being a Segglestaff doesn't do it, my stance on the Cantons will.

Speaking of, when in the hell did my stance on things start to matter? Oh yeah, when I woke up in jail with a cane, some magic tattoos, and proceeded to save the Doge. I mean making people "think" that I am a big deal has always come naturally to me. It was to compensate for just being some street kid. Now that I actually AM a big deal... I don't know that I like it. I will do what I have to do though.

I really wish we could have saved the Doge's son. He was a good kid. I had met him a few times at various society functions and always enjoyed his company. The fact that the Dogeship will now fall to his brothers scares me. Considering that my job is now to "defend Inglemia", they are going to make it that much harder. Their dad has been pretty good about not using us for his personal wet work. I don't expect that any of his other sons would have the same prudence. Those are going to be some bad conversations.

Speaking of bad conversations, I really hope dealing with Aushante the way that we did doesn't bite us on the ass in the future. It shouldn't, she is a dreaming statue.

And finally... I GOT MY OWN SHIP!!! I am gonna need to dress her up a bit, but the Serene is a beauty! Why? Because she is MINE! She is crewed by some good folk too. Well, I had better be off.

Thursday, January 3, 2013

[Inglemia] Right Bastards - Chapter 2 - A Matter of Some Urgency (Session #4)

Bill - Vithbad Schler - Mind Flayer Psi trapped in a Human's Body

Andrew - Gani Vihab (Wrinkles) - Shapeshifting Shaman from Animalia dedicated to help the wild who spends most of his time in the form of a dog.

Bernie - Hobbs - Demon from the Abyss who radiates evil but isn't. Has a nasty magic gun and eats magic items.

John - Virgilous March Banks Chumley - Intelligent Honeybadger from Narnia who is looking for items stolen from him by an evil Inglemian Wizard.

Immediately upon victory, the group was going to decide what to do with the IRS Sarah Dark but Charles was called via his iStone and summoned away to a mysterious task. They parked the IRS Sarah Dark, cloaked and hidden ten miles outside of the node (and thus undetectable by the Inglemian military).

The session started with an intro (after much discussion of obscure Tolkien mythology and awesome comic books) with the group waiting in the Casa of Charles Polyshane, waiting as backup since Charles had been called off to some super secret family conference about some political thing involving interhouse intruige. It also happened to be Merchant Day, the Inglemian holiday designed to stimulate the Inglemian holiday. Wrinkles and Hobbes had been out collecting bags full of the random free nicknacks merchants gave out for decoration and other celebration to advertize their products (and which Hobbes found delicious) when they saw a small Goblin had arrived at the door. Hobbes answered it, since Jeeves had been 'volunteered' to stay on the IRS Sarah Dark to keep the ship's spirit active. Jeeves wasn't pleased with this, but the golems and psi ghosts were more inclined to obey the Right Bastards than Jeeves. Jeeves had also given them all lumps of coal. Since it was traditional to give gifts to one's social superiors, the group was discussing exactly what to give Charles Darcy (Wrinkle's had made him a pendant of a magical demeanor)...when they heard Gweddie (the Goblin's) message.

Gweddie, a known runner for the Invisible Consortium, had a small package for Vithbad. He explained that they were aware of the group's recent successes. For this reason, Vithbad had been selected to make a delivery of a highly sensitive nature to the Midkemian hall of worlds. They were to take 12 Rods of Maximize to Prince Falistar of Rilananon. Vithbad, eager to pay off his debt to the consortium, agreed.

Vithbad took the mission. They decided to travel via the Astral Plane instead of the Mirror Tube. They boarded the ship and headed out. Thanks to Vithbad's expert guidance, they swerved around a powerful emotional tempest and a titanic battle between some Astral Shelad and Thought Eaters. They found the color pool and entered Midkemia. After traveling a few hours, they entered the market at the Hall of Worlds.

Hobbes explained that he had worked there before as muscle, and that the people here were not to be trifled with. As they went on their way, Virgil noticed his missing items for sale at a booth. They had just been bought by the Horned Devil Gastrotelax. After a short but unsuccessful attempt to talk him out of the items (Darcy wasn't present so this strategy wasn't going to work very well) Virgil disarmed the devil the instant he stepped out of the market to teleport away and then ran back into the market. A combat took place despite Hobbes's warning that they were rather severely outmatched.

Gastrotelax summoned a barbed devil who went in search of Virgil. Wrinkles had an idea and ran off to a nearby stand to buy some holy water with a holy rapier, then turned into a dactyle and carried one of the ship's golems to help them attack the demon. Vithbad telepathically listened to the true name of the next two demons Gastrotelax summoned and immediately compelled both of them; the first attacking the barbed devil seeking Virgil, and the second immediately attacking Gastrotelax. Hobbes opened up a can of whoopass on Gastrotelax...who ignored him several times until he personally called out and insulted the demon. The demon smacked down Hobbes, but Hobbes was quickly able to recover when Vithbad's compelled demon distracted Gastrotelax. As soon as the barbed devil attacking Virgil was destroyed by the market's guardians, immediately drew Edmund's dagger and plowed it into Gastrotelax. Unable to withstand the holy artifact, he was instantly banished.

Virgil was insistant that the artifacts be returned to Narnia immediately, and the group agreed though considered other courses of action to hide the items. Along the way they were attacked by a shadow demon who tried steal the items (and was nerfed by Hobbes and Wrinkles rather quickly) and then by a large force of Tinker Gnomes. Rather than bother with the gnomes, Vithbad teleported the group back to the Sarah Dark which then entered the Astral Plane.

Narnia was not directly connected to the Astral plane, but the group was reluctant to take the known route via the mirror tube. After meditating and consulting Aslan, virgil had a vision of a guide a half day away. They found a bar on the astral plane. Upon entering, Hobbes and Virgil saw the Almighty Thor, who had been waiting for them. Apparently, his brother Loki had been part of the conspiracy to take Aslan's power. Hobbes had previously been to Earth 616 and had heard of Thor and was ecastatic to get into an arm wrestling match with him. He also ordered a glass of pure magic and became...rather intoxicated from it. Thor guided the ship through the Beastlands to Narnia.

Upon arriving, they all felt something profoundly wrong with the world. They entered the border etherial and ended up at the Stone Table, where they saw a conspiracy of Gods; Loki, Bane, Lord Soth, Iuz and Gibberganalax as well as at least 30 very powerful minions busy in a ritual with Peter's Sword and Susan's Bow. The group was considering blowing Susan's Horn, but hadn't decided what to do yet...

When we entered a cliff hanger...

[Grynn] Joker's Wild - Session 3

The group was on their way to pick up the gear that they had commisioned when they were ambushed in the streets by the Mad Elf Aushenia. She threw down a magic card and banished the priest of Thor into it. The group was rightfully upset about this, while she claimed that it was merely self defense and a way to redeem her reputation. Nevermind the fact that she had magically buffed herself up as much as possible, ambushed the party, assaulted them magically with no legal jurisdiction, and then inflicted murderous consequences in the most dishonorable circumstances imaginable. When asked to release their companion from the area, the mad elf refused and so combat occured.

It was a tough battle, but a lucky dispel from the spectromancer took down her redicious stone skin and a second took down some of her other defenses. Mira and Tock were able to lay the smack down on her, and though it was moderately close, eventually she collapsed. In a fit of mercy, Mira decided not to rightfully kill the murderer but kept her alive for rehabilitation later. The mad elf had a hoard of treasure on her, some from her psychopatic crusade against dragons, and others with bribes by multiple parties in the past to keep her constantly shifting loyalty. The Joker's Wild laid rightful claim to it and distributed her goods among the group.

They then took her to the current wizard in the city, the one who had enchanted their items (including Tock's new rather spectacular Trenchcoat of Resistance with Deep Pockets). He explained the situation that he had been placed in, the ruler of Silverymoon in Exile. He implored the group for Corymrian aid. Mira countered with an offer of the sentient dragon slaying sword Alshinia had 'obtained' that rightfully belonged to the dwarves. He suggested that they present the sword to the dwarves as a way to reconcile elves and dwarves in a fight against dragon kind and those assaulting Corymr. He agreed and also provided the group with some magical transportation to return quicker from their quest to the defiled temple of Lathander, currently ruled by the blasphemous cleric of Midnight. Mira also drew up papers for Tock to act as a marshal for Corymr (specifically her demense) after giving him powerful dimensional shackles which could hold near any prisoner.

After taking this conference, they stopped for supplies and water, equipping themselves for the journey and set forth into the dark and unknown desert.

[Inglemia] Five Element Majors - Session 6

Mr. Green, Martel and Bjorn all came to the conclusion that Enchante was too much of a security risk to allow to roam around free on her own. So after a few quiet inquiries, they discovered that she was heading towards Greyhawk to begin a new life of adventure, far away from the evils and chaos of Inglemia. Meanwhile, upon learning that it was Merchant Day, they received several gifts from each branch of the military as well as their Cantons. They also promised the Doge a rather special gift.

After some discussion, they came up with a plan. They made inquiries about dream mages. After reviewing a few candidates, they ultimately decided on Farnistar of the House Manticore, an expert in Oeniromancy. They set forth in the IRS Serentity, the Etherial Air Sub that Martel had deployed marines to take back. It was commandeered officially by the Five Element Majors command. They set off through the mirror tube, cloaked and undetectable to scrying. They caught up with the ship that Enchante had bought a ticket on in short order.

The group snuck on board and Martel and Mr. Green convinced the captain that this was important in the name of Inglemian security. The captain had no problem complying with this and had his people avoid the deck. The group then informed Enchante that they were on board, but that they just wanted to talk. In the process of talking with her, the Oeniermancer cast a powerful ninth circle sleep spell that made it seem that the conversation kept going in the blink of an eye with no ability to tell one conversation from another, making the transition from reality to dream seamless. In the dream, the group made their offer and then left, with Enchante arriving at Greyhawk. In reality, they turned her into a statue via flesh to stone and presented her to the Doge as a Statue. He was most pleased at the artistic merit of it.

Friday, December 14, 2012

[Inglemia] Five Element Majors - News

The relatively unknown trade journal, "Inglemian Magical Research" which has been on the wane for over 15 years since the discovery of the Self Replicating Rune and the Mirror Tube used to cater towards the research of the noble houses, with interest for every new rune that came out. Eventually people stopped caring, instead purchasing magazines detailed information about the trade network, or more importantly anything and everything that they could find out about the mysterious Earth. However, this has now changed, and the magazine reports a major ground swell of projects. Some blame the war, others the new doge, but scholars do agree that it is as if some kind of mystical dam had broken unlocking research potential for the first time in decades. Interesting things are expected to occur.

Belatedly, the Senate has stopped its investigation into House Segglestaff. The Law Firm Wolfram and Hart has been placed on indefinite suspension, its own assets seized and what members were recoverable have been arrested. Many have fled through the mirror tube and are being hunted by Ether, Water and the Gendremaine. At the moment, only minors of House Segglestaff are known to be publicly alive, thus their senate seat remains empty and their lands still in custody of the Doge. However, they are not currently being auctioned off. Private sources in Water indicate that the break through in the case came primarily when a magical spell preventing investigation was broken by unknown means.

Interest in the mysterious Pearl Door has increased dramatically since the Five Element Majors explored it. The complex has been declared Off Limits by military fiat, though that only makes the public more curious. In an attempt to alievate curiosity, the city of Blue Port has begun selling tickets and using the proceeds to fund the rebuilding effort.

The Dwarves of the Mountain Kingdoms have invaded the Charlands. In an attack of astonishing ferocity and speed, Dwarves have occupied at least one third of their territory and decimated the dragon and half dragon populations. Word is leaking out that recently the dwarves discovered that the half dragons were responsible for the theft of the rediscovered Crown of Kings. The Dwarves have also sent a missive, rather publicly with over a thousand dwarves marching to MountPort, going through the mirror tube to Inglemia, and marching directly to the Oriculcum Throne. At this point there were two legions and an airfleet monitoring them, but the heads of nine of the twelve major clans, very formally and very politely requested in writing, "We know you have it. Thank you for its recovery. Return it to us forthwith." No other details were provided. The Dwarves have shown Drill Machines laced with Xarthak armor which, among other things, proves highly resistant to dragon flame. Apparently Xarthak isn't only highly deadly against Inglemian defenses. The Charlands have invoked the mutual defense clause of treaty of the Axis of Xarthak. Thus far, the Perfect Dominion, the Shard and Iosal have not yet responded.

The Third Air Fleet has been recalled from the front line with the Mirrortube at Greyhawk and recieved a heroes welcome and Flicker Tape parade. By royal decree, the Doge has moved replacements for their unit to the had of the building queue in the Protport shipyards.

An emissary from Melnibone has arrived at Inglemia and is interested in establishing formal relations.

The Doge has granted royal titles to each of the Five Element Majors out of gratitude at the valiant but ultimately failed efforts to save his son, giving them formal estates in Sosori lands (albiet small). Knighthoods are rarely bestowed in this modern era, but noble titles still carry a certain status in certain social circles and are often very impressive to less advanced societies in trade network worlds where it isn't a wizard's spellpower but his lands that tend to matter more. Rumor has it that Dame Eshante was so annoyed at the bestowal of the title that she has gone into hiding in shame, especially at the refusal of the Doge to bestow the title once granted.

The Empress of Kelp has also formally granted titles of peerage (Baronies) in the vast and nigh unlimited lands of the Empire of Kelp, as well as the Order of the Silver Conch.

The death of the prince has caused a rivalry for the title of Heir among his three other sons, each forming a bond with the remaining power blocks - Yontor, Ohigattan and Lamplighter (taking the lead in Segglestaff's stead among that former power block.) This is somewhat ill timed or well timed in regards to the Constitutional Convention, since the nobility will not speak with one voice. It will improve the position of the cantons, who are quite deciding themselves on many issues (there are at least three major blocks in their own movement though on some things they are entirely united) but it does mean that there will be more complicated and potentially fractious negotiations. The position of Heir is officially constitutionally recognized since, barring major earth shattering magical discovery, the heir succeeds the Doge, which is why, despite being a Republic, the Doge receives the title of Royalty. Yontor's dynasty lasted 220 years before the discovery of the Mirror Tube, though the discovery of Self Replicating Runes would also have qualified. Historically each 'upturning' discovery has required more than the last, which, even in this burgeoning era of research would need to impressive indeed. The pleasure network of Sosori proved to be such almost, but the corresponding dangers to society are now viewed by key Societies (particularly the Red, Gold, Blue and Green societies) as a threat to Inglemia herself on par with unwatched religion, constructs or immortality. Sosori still enjoys a remarkably strong political position though, since once the Dogeship is passed, it takes a lot to remove it. This is doubly so given the clause in the constitutional contract that the Dogeship will not change until the 'war' is ended. Some in the senate say Iuz's crushing defeat qualify for this, whilst others believe until the threat of the conspiracy of Gods is entirely identified and dealt with, the War of Worship may continue indefinitely, an uncomfortable situation to say the least. Clerics in Temple Row object to this term strenuously and several Societies are moving to have the term kept from official government documents. That doesn't stop the press or the populace at large from using it as the popular term for this unusual time of troubles where the city is beset by threats on seemingly every side.

The Pleasure Network has begun to spread more in Inglemian society to the point where the Gendremain has given up trying to enforce the eidict of the Senate and asked for a magical solution to the problem. The universities are attempting to answer. The Hyper Enhancement is also real and spreading like wild fire. Inglemian productivity among the rich is in danger of plummeting.

The Spell Plague has been halted in Toril thanks to the quiet intervention of some Inglemian wizardry, but the gate is sealed and the damage to that world is still considerable.

Toril has been sealed off an quarantined by Ether due to a horrific spell plague that is ravaging the lands.

The Beholders have smashed the Confederacy fleet sent against them and are pressing their gains in the world above...so say a few wizards who bother to scry them. The subject of Spelljamming is becoming of interest to some in Inglemia.

Rumors of Shardi Self Replicating Runes are confirmed and efforts to stop them from creating it have failed. Their first templates have been demployed and it has a tremendously beneficial effect on their society, though at the moment they only have First Circle runes. Their ability to reverse engineer them is greatly increased though, since once the knowledge exists, leapfrogging on Inglemia's efforts is not as hard. The Iosalian Elves have also discovered Psionic Self Replicating runes of a sort and are enjoying prosperity...and enhanced military ability.

The halfling wizards have indeed found a cure to the Madlander plague. This is problematic in a lot of ways; first because the underclass of cheap Madlander labor bolstered the Inglemian economy, but also because there simply isn't ROOM for all three races in the Madlanders at the moment so plague, war and starvation are very likely in the future of halflings, goblins and gnomes. This is all while the Goblin cults of the Lost Gods are coordinating their efforts and have concentrated their efforts of digging in four massive sites with puts in which thousands of them are working together. This is one of the reasons why all out war has not yet broken out since Goblin numbers are distracted and Gnome and Halflings are more...sane...even in their 'cured' phase.

Anti Elf sentiment in the Senate has stalled formal relations and alliance with the Cloud Kingdom. The Doge is outraged stating that the city needs all the help it can get. Indeed, the statements by Ohigattan and a few minor houses was SO incendiary that the Lumberjack Elves have taken offense, causing the Protectorate to formally complain. Rumor has it that elven nations on the Trade Network are also offended as well. This has actually caused Sharn to call off negotiations for an alliance indefinitely. Given that the physical appearance of the Imperium is that of Elves, they have recalled their negotiators and their ambassador.

The Protectorate and the Empire of Kelp have both sent representatives to talk with the Canton Council as a result of the Ohigatan incident, with many in both believing that the Senate needs...moderation.

The slavery raiders are indeed real and while Ether is holding them at bay, the bounty on the woman is only going up. Ether is requesting reinforcements and has already begun to hire foreign legions made up of otherworldly troops. These 'lost' legions are equipped with Inglemian gear and many in the Senate strenuously object saying Ether has no legal claim to do this.

Familiar protections are real and quite popular. The new strength bolster is selling like hot cakes, as is the Severability link which reduces health damage should something happen to the familiar on the wizard.

The number of unseen servants going rogue is also affecting Inglemian productivity. Since these are unlicensed constructs, the Construct Destruction Unit of the Gendremain has been expanded and pushed to capacity in their work.

The Hex Consortium has cut the price of 1rst circle replicating runes in half, selling slightly under cost to undermine the other consortium. Shard Markets now entering the markets also are competing, driving the cost of very low level magic items to the point where anyone can afford them. This is enjoyed a great deal by the populace at large but is bleeding smaller merchants dry.

The giant's castle is being investigated by the Elves of the Cloud Kingdom but thus far all have been slain. Major military units are being deployed.

The Resurrection Machine on Graveyard has not been found, and many now believe it to be a hoax.

Rumors

Polyshane is cementing is position as Major Divination house, but upon a divination has learned of a threat to this position not widely known and is taking steps accordingly.

Polyshane has a friendly and intelligent arbiter in their ranks who can help reconcile the different positions of the nobility.

Arglash has discovered a major research break through.

Arglash is making an alliance of secret marriage that matters.

A second faction in the Clockwork kingdom, friendly to Inglemia has stopped another from joining the Axis of Xarthak and are making quiet overtures toward Inglemia.

Corrigan Flint has been named King of the Dwarves without the Crown.

DTP

PreviousEarned Remaining

Ace 0 10 10

Will 22 7 0

Brady 22 7 29

Skreg 0 10 10

Cullen 22 7 29

Party Assets:

The Castledown Inn - 100% ownership (Gifted to them by the Doge)

Party Income: 20000GP in Gold per month

55000 in Gold

Zanzibar the Carpet (deployed permanently to M.)

Library of the Lich (+5 on all knowledge actions whilst performing a DTP action, plus other elements. Worth 200000gp if sold)

10 Staff (from each branch) serve as contacts (deployed to Martel but usable by all)

5th Tower in the Vermilion Citadel (well secured)

5th Element Major Status

Titles of Nobility on Sosori Lands: Produces 2000 GP a month each.

Order of the Silver Conch Feat: +4 on all Diplomacy Checks with Kelpian and other entities who speak Aquan or Merman as their native tounge and are aware of the title. Also magically conveys the ability to speak Aquan.

Titles of Nobility in Aquan Lands: Produces 5000 GP a month each.

Other Info:

Inglemian Military Deployments

Fire:

First Legion - Inglemia

Second Legion - Inglemia

Third Legion - Iosport

Fourth Legion - Charport (Bjorn Commands)

Fifth Legion - Clockport

Sixth Legion - Blueport (moved from Sharport)

Seventh Legion - Perport

Eigth Legion - Norport

Earth:

First Block: The Node

Second Block: The Node

Third Block: The Node

Fourth Block: The Node

Fifth Block: University Collaboration

Sixth Block: Northern Rapid Road Network

Seventh Block: Southern Rapid Road Network

Air:

First Fleet: Inglemia

Second Fleet: Inglemia

Third Fleet: Proport (Repairing, 1/3rd Strength)

Fourth Fleet: Charport

Fifth Fleet: Iosport

Sixth Fleet: Blueport

Seventh Fleet: Perport

Water:

First Recon - Kelp

Second Recon - Kelp

Third Recon - Madlands

Fourth Recon - Charport

Fifth Recon - Protport

First Deep - Iosal

Second Deep - Shard

Ether:

First Brevet - Earth

Second Brevet - Earth

Third Brevet - Ravenloft

Fourth Brevet - Inner Trade Network (guarding)

Fifth Brevet - Inner Trade Network (guarding)

Sixth Brevet - Greyhawk (Spying)

Seveth Brevet - Toril (Spying) (Incommunicado)

Inglemian Projects:

Eighth Airfleet (5 months)

Ninth Airfleet (5 months)

Tenth Airfleet (5 months)

Fortified Mirrortube Network (4 months)

Ether Academy and Increased Funding (3 months)

Eighth Fire Legion (2 months)

Ninth Fire Legion (2 months)

Tenth Fire Legion (2 months)

Eleventh Fire Legion (2 months)

Eighth Earth Core (4 months)

Ninth Earth Core (5 months)

Tenth Earth Core (4 months)

Revised Constitution (1 months)

Trade Network

Class

A) Open to all for trade, fun and profit as well as settlement.

B) Restricted to either those who pay or some other condition.

C) Covert. Inglemia’s presence is covert and it is restricted only to those who can pass a series of tests to keep their mouth’s shut.

D) Generally only accessible by members of the house only.

E) Ether guarded

F) Forbidden. Access either forbidden or hidden for one reason or another.

Greyhawk (E) - Sealed

Imperium (B) - Cold War

Melnibone (A) - Open Trade

Sharn (B) - Pensive.

Toril (F) - Quarantined

Krynn (E) - Hostile

Make of this table what you will. Not formatting.

Power Relations With Party HDNLA X Region Sosori Block 7 A * 1 Ohigattan Block 7 D * 1 Inglemia 7 L 1 Office of Special Inquisition 5 L 1 Yontor Block 3 N 1 Segglestaff Block 0 D 1 Invisible Consortium 10 N * 2 Fire 8 A * 2 Water 7 L * 2 Earth 7 L 2 Visible Consortiums 7 N 2 Air 6.3 N 2 Red Society 7 A * 3 Canton Council 4 A+ * 3 Empire of Kelp 9 A * 4 Protectorate 8 A * 4 Cloud Kingdom 7 A 4 Clockwork Kingdom 6 N 4 Axis of Xarthak 5 H 4 Prince Marfaik (EoK) 3 H 4 Sleeping Gods 1 H 4 Wolfram and Hart 10 N * 5 Ether 7 D * 5 Waterdeep 7 N 5 Sharn 7 N 5 Greyhawk 3 D 5 Ring of Aphos 8 H * 6 Narnia 0 D 6 AG Empire 10 N 7 Beholder Tyranny 10 D 7 City of Brass 7 D * 7