Friday, June 3, 2016

[Star Trek Goes to Hell] Salvation and Intro

In what is, to me at least, the greatest email game ever ran and played, it all started in my final summer of college 19 years ago on the old pbem.com site where a game advertized itself called, "Star Trek Goes to Hell."  Thinking it was a joke, I chose from the long list of powers presented and simply made up my own.  The rules clearly stated that the less you chose, the more powerful it would be...so I chose, "Probability Alteration" and the rest is history.

The following 7 years were an amazing roller coaster of insane mish mashing of properties from a dozen different universes until political bullshit outside of the actual game forced me to quit.  There was a part 2 of this game set in the world of Babylon 5 that ran for a while and a part 3 that I finished that Mark aka Byeard Maggot played in.  So it ended.  After 10 amazing years and helping me change my life for the better it ended.

So to did the amazing Byeard Maggot, my friend.  A few years later he ended his own life, and knowing the amazing person he was and what he could have done saved mine a few years later when I was considering ending my own after my soul sucking divorce.  This game, especially Part 1 has just been sitting there, but the problem is that Yahoo is run by morons and gets worse every day.  At any minute, this castle made of sand could crash and all of these lovely memories will be gone forever.

It is simply TOO MUCH to do all at once, the interface is worse than it has ever been, but I will salvage both for my own memory and posterity as much as I can.  I originally was only going to save my own thread, but the story is too amazing for me to include just Lucky Day....having said that? I will be engaging in editorial liscence and moments where people slam Mark or myself or my character out of character will be edited out entirely.  But I'll post as much as I can.  As time goes on I'll include more editors comments.

*****

Understand that over a year and a half of the game had already happened on pure email before this group was used.  The group, seven of us, woke up in a Star Fleet shuttle with no memory of how we had arrived there.  Lucky had used his powers to summon the US Spider, having had a bit of magic stored in some gems he would learn about later, saving everyone's lives.  The ship picked them up.  At one point, the Borg attacked the ship and Lucky was 'luckily' on the Bridge after the Captain was killed and managed to keep the ship from being destroyed due to some quick thinking.  He was then made acting captain of the Spider, which didn't go over well with the other refugees from other dimensions.  Needless to say...it all went downhill from there.  I don't remember the gap between that and this...so you're exploring along with me...

**Lucky

Lucky asks the computer,"Hurry if you would...and throw into those 
keywords, "Q", "Lucky", "Tack'kar", "Revaeb" "Winter" "Fade" "Tri'yel" 
"So'oong" "Magic Protection" "Terran Empire".

Activate Program Lucky-7." And with that, there is a shift and brief 
shimmer of transport, and suddenly Lucky is dressed in a rather 
interesting looking set of combat armor with a rather NASTY looking gun 
with all kinds of protrusions on it.
[To security]
"We still have an intruder on board this ship. I wan it searched deck 
by deck if you have to, but FIND them. Random phaser fire is 
authorized so long as it doesn't damage the walls.
[To Ship]
All non-military personelle are to be restricted to quarters. 
Battlestations. 

We are going to Yellow Alert, keep shields and weapons down for now, 
but be ready to raise them at a moments notice.
[To security]
Security, I want all of you patched together...you are to work together 
and shut gravity off at random parts of the ship, especially in 
cooridors. Make sure the area seems clear on internal sensors-if our 
person is invisible, he should be the only one there.
[Directly to Tri'yel]
Tri'yel, if you would please stay on the bridge with the two squads of 
security personel. They seem to want you for some reason, I don't 
intend to let them get you without a fight.

**Maggot

Updates for Lucky:

Regarding the bugs: Recording civilian conversations against their will
without a court order is against starfleet regulations a yadda yadda
yadda...anyway, they won't be able to pick up a lot (A microscopic
microphone is what we intellectuals call "Crappy") but it will be good
enough to work with for normal speech.
Due to the number of such bugs, the computer will need to decipher the info
fairly simply, using certain keywords to see which conversations to watch
for and so on.
To begin with, it just detects a hell of a lot of business deals.
And at least a quarter of the bugs don't report anything.
Then it hears the word "Tr'iyel". But I'm not going to talk about that...>:]
(Actually, it's just starting to decipher the conversation)
The ship sensors just detect a bunch of wierd races and a bunch of Ferengi
on both stations.


Updates for Tach'kar:

You're not sure if he's possessed or not; most spirit forms don't look just
like that. When possessed, they usually tend to be wearing a mask or
something similar. It's not to rule out the possibility, however; it looks
as though he's *sorta* possessed, if nothing else.


Updates for Mr. Lepton:

The owner of the second station more or less tells you to come back later;
he wants to find out more what your stuff is worth before he trades it for
his own (or for his space).
You get more space on the first station for a crate of Klingon disruptors
and power cells (You don't have enough of the local currency to get any).


Updates for Lionness:

You're getting these, right?


Update for Winter:

Your pilot just radioed in saying he has detected a Borg ship, forty-five
minues inbound ETA. It's headed straight for Sagga.
(And as for Mr. Lepton, your boys are asleep at the switch, if you know what
I mean. They'll be figuring this out in a few minutes.)

**Tach

> Updates for Tach'kar:
>
> You're not sure if he's possessed or not; most spirit forms don't look
> just like that. When possessed, they usually tend to be wearing a mask
> or something similar. It's not to rule out the possibility, however;
> it looks as though he's *sorta* possessed, if nothing else.
OOC> Does Tach'kar get any response or the two spirits or whatever just
ignore it?

**Maggott

They ignore it.

**Lepton

> Updates for Mr. Lepton:
>
> The owner of the second station more or less tells you to come back later;
> he wants to find out more what your stuff is worth before he trades it for
> his own (or for his space).
> You get more space on the first station for a crate of Klingon disruptors
> and power cells (You don't have enough of the local currency to get any).
>
There's actually an identifiable owner of the second station? Who? What
do I know about this person? I assume it was a lot of space. I mean,
considering how inexpensive that warehouse sized are was.

>
> Your pilot just radioed in saying he has detected a Borg ship, forty-five
> minues inbound ETA. It's headed straight for Sagga.
> (And as for Mr. Lepton, your boys are asleep at the switch, if you know what
> I mean. They'll be figuring this out in a few minutes.)
>
Sagga? That one of the stations? If it is, then when my men do find out
about it, then we're evacuating as planned. No use sticking around in a
combat zone, not when the enemies never purchase anything (those
borgs..always assimilating whatever they find...but lousy tippers).

**Winter

>
>Update for Winter:
>
>Your pilot just radioed in saying he has detected a Borg ship, forty-five
>minues inbound ETA. It's headed straight for Sagga.
>(And as for Mr. Lepton, your boys are asleep at the switch, if you know what
>I mean. They'll be figuring this out in a few minutes.)
"First Ferrengi, and now those souless Borg." Colorless eyes flicked back and forth among
the assorted troops. "It would seem that this place is about to become very busy." He smiled, 
but it was without warmth. 
While aboard the Federation craft, he had taken the precaution of loading those things called 
'bio-scans' into his tri-corder. The bio-scans in question were of all the ones he had been captured
with. He now set the device to Ty's scan, and instructed it to search for a lifeform aboard this 
floating place that matched it. Since his target was presumably sister to Ty, the device should be
able to locate a close match. 
"Send your warriors out into the station." he instructed the leader of the Empire's men. "Have them learn
all they can of what is going on aboard this place."
He glanced down at the screen. 
"I will find the girl."

(?)


**Tach

I'm assuming that Tach'kar doesn't remember any spirit that would
resemble these spirits possessing Revaeb. So, it tries to examine them
more closely.
<>

Tach'kar the Kreen
-- 

**Lucky

Lucky says to Lioness,"Welcome to the Spider. We belong to the United 
Federation of Planets...or rather, we work for them....and the ship 
belongs to them."

"Can sensors get an internal reading of what's going on inside those 
stations?"

Lucky will have the crew replicate (asap) a series of microscopic 
"bugs" and then beam them over to the stations to listen in on whatever 
the heck is going on over there.

[Editors Note: This game has a LOT of people come and leave....LOTS....]

**Revaeb

> Tach'kar and Revaeb are in a cell no bigger than 4 by 4 meters, which
> has only one entrance. There might or might not be a physical door on
> that entrance, but the entrance is certainly secured with an invisible
> forcefield. The only way for "a blue man darting in front of him and
> around the corner" is that the blue man exits the cell through the
only
> exit, which contains an invisible forcefield. The forcefield that
> Tach'kar hit.
OOC> That makes sense. The blue men aren't necessarily physical
beings anyway.

Revaeb shouts out, "You let him get away! I thought you were here to
help me! He told me he would release the bonds of slavery from me!"

**Tach

OOC> BTW, Tach'kar is looking at the spirit world. That means it made a
circle with its lower right hand and is now slowly walking around the
room and staring at Revaeb.

Tach'kar says over it's: "Don't worry, he is still possessing you."
<>

**Ravaeb

OOC> You have hands? You're an insect!

Revaeb says, "Don't worry that he is? I'm angry that he is! He
promised me he would free my soul, and then you come in here and scare
him off! Why are you waving your hand like that? Is that going to
help me?"

Revaeb makes sure that Tach'kar doesn't see the blue man running
around any corners. In other words, he dispels the effect of the
illusion on Tachie's mind, so he doesn't what Revaeb had originally
planned him to.

**Tach

 OOC> You have hands? You're an insect!
OOC> Haven't you ever seen a Thri-Kreen, man?

> Revaeb says, "Don't worry that he is? I'm angry that he is! He
> promised me he would free my soul, and then you come in here and scare
> him off! Why are you waving your hand like that? Is that going to
> help me?"
Tach'kar says over its universal translator: "I hope so."

**Lioness

Lionness looks around at all the different types of computers. She has
never seen anything like this and when the computer actually speaks she is
a bit taken aback. She will more to stand next to a wall where she is out
of everyones way. 
Not having the foggiest clue what the United Federation of Planets is or
what type of ship this is (perhaps it is some typw of new submarine?) she
stands quitely out of the way watching everyone.

**Magg

Don't worry. I'll figure out a way to drag you into the fray soon enough.
Hopefully.
**Lucky


On Mon, 25 Jan 1999 05:58:05 -0700, Der Maggoch wrote:

>
>
>Tom Ricks wrote:
>
>> Lucky asks the computer,"Hurry if you would...and throw into those
>> keywords, "Q", "Lucky", "Tack'kar", "Revaeb" "Winter" "Fade" 
"Tri'yel"
>> "So'oong" "Magic Protection" "Terran Empire".
>>
>
>It doesn't find any of those. 'Cept "Magic Protection", which it seems 
to
>hear a lot, usually within the context of artifact trading.
>It hears the word Tr'iyel a couple of times.
>As close as it can figure, it's the name of someone on the station who 
is
>with another group.
>
Focus on this.

>>
>> Activate Program Lucky-7." And with that, there is a shift and 
brief
>> shimmer of transport, and suddenly Lucky is dressed in a rather
>> interesting looking set of combat armor with a rather NASTY looking 
gun
>> with all kinds of protrusions on it.
>> [To security]
>> "We still have an intruder on board this ship. I wan it searched 
deck
>> by deck if you have to, but FIND them. Random phaser fire is
>> authorized so long as it doesn't damage the walls.
>
>Your boys start hard-core scanning all over the place.
>If he/she is still around, they'll probably find him/her.
>
>>
>> [To Ship]
>> All non-military personelle are to be restricted to quarters.
>> Battlestations.
>>
>> We are going to Yellow Alert, keep shields and weapons down for now,
>> but be ready to raise them at a moments notice.
>>
>
>I'm assuming you're staying cloaked, though?
Definantly...the magic people might know we're here, but the ferengi 
hopefully don't...and anything I can do to screw up magic sensors the 
better.

>
>> [To security]
>> Security, I want all of you patched together...you are to work 
together
>> and shut gravity off at random parts of the ship, especially in
>> cooridors. Make sure the area seems clear on internal sensors-if 
our
>> person is invisible, he should be the only one there.
>> [Directly to Tri'yel]
>> Tri'yel, if you would please stay on the bridge with the two squads 
of
>> security personel. They seem to want you for some reason, I don't
>> intend to let them get you without a fight.
>
>"Of course."
>She continues to mess with the sensors. She seems to be looking for 
one
>particular ship, as she's punching it's schematics into the computer. 
So
>far, though, she hasn't found it.
>Incidentally, though, it finds the rest of you.
>More on that in a later message...
Understood. ETA on borg?

**Maggot

Tom Ricks wrote:

> Lucky asks the computer,"Hurry if you would...and throw into those
> keywords, "Q", "Lucky", "Tack'kar", "Revaeb" "Winter" "Fade" "Tri'yel"
> "So'oong" "Magic Protection" "Terran Empire".
>
It doesn't find any of those. 'Cept "Magic Protection", which it seems to
hear a lot, usually within the context of artifact trading.
It hears the word Tr'iyel a couple of times.
As close as it can figure, it's the name of someone on the station who is
with another group.

>
> Activate Program Lucky-7." And with that, there is a shift and brief
> shimmer of transport, and suddenly Lucky is dressed in a rather
> interesting looking set of combat armor with a rather NASTY looking gun
> with all kinds of protrusions on it.
> [To security]
> "We still have an intruder on board this ship. I wan it searched deck
> by deck if you have to, but FIND them. Random phaser fire is
> authorized so long as it doesn't damage the walls.
Your boys start hard-core scanning all over the place.
If he/she is still around, they'll probably find him/her.

>
> [To Ship]
> All non-military personelle are to be restricted to quarters.
> Battlestations.
>
> We are going to Yellow Alert, keep shields and weapons down for now,
> but be ready to raise them at a moments notice.
>
I'm assuming you're staying cloaked, though?

> [To security]
> Security, I want all of you patched together...you are to work together
> and shut gravity off at random parts of the ship, especially in
> cooridors. Make sure the area seems clear on internal sensors-if our
> person is invisible, he should be the only one there.
> [Directly to Tri'yel]
> Tri'yel, if you would please stay on the bridge with the two squads of
> security personel. They seem to want you for some reason, I don't
> intend to let them get you without a fight.
"Of course."
She continues to mess with the sensors. She seems to be looking for one
particular ship, as she's punching it's schematics into the computer. So
far, though, she hasn't found it.
Incidentally, though, it finds the rest of you.
More on that in a later message...

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