The group came upon a white spear placed in the ground. The group was warned by Not Jake (who did, it appeared, speak English after all) that the territory coming up ahead was very dangerous. He explained that the spear was a warning and that if the group proceeded further that they would be ambushed and attacked.
The professor suggested that Hanst analyze the poison on the spear, which Hanst did. It turned out to be a potent neurotoxin that caused long term damage to the host. Hanst whipped up an antidote of sorts and kept some himself and gave a bit more to Gehn for safe keeping.
The group decided to rest, and Mirv used his chainsaw to set up a minor fort to provide cover and to protect the group from a massed charge. Hanst was not very appreciative and mumbled something about crazy people with chainsaws. Nothing happened over the course of the night.
The group continued forward, until at one point a spear thrown by an Atl-Atl, a kind of stick throwing stick that dramatically increased their power and range, nearly hit one of the party members. Gehn took cover and began to try to pick them off one by one, but it was dark and no one could see where they were coming from. At this point, Hanst got an idea, and gave Mirv a magnesium flare to shoot up in that direction with a slingshot.
Of course, Mirv shot the first one before Hanst had lit it. Then Hanst patiently explained that he had to wait until Hanst lit it, which they did. Mirv got lucky and hit one of their attackers directly with the magnesium flare, causing him to fall to the ground in a ball of flame.
Gehn got some successful shots off now that he had an idea where they were coming from. Mirv immediately ran for the cliff face and began to climb. Marla thought that this was a good idea, but used stealth to do it while all of this was going on. The professor shot once with his pistol and then gave up in disgust since the attackers were too far away.
The professor heard Jake and Not Jake trade insults with the attackers, and then went with Jake and Not Jake who just bypassed the attack and went out of range of the ambush point. Meanwhile, Mirv continued to climb up the cliff, causing the attackers to focus all of their spears on him. He had half a dozen spears coming out of him before he got to the top, but by then Marla had done so as well and dispatched one of the attackers. Turned out there were only three or four, as the last was shot in the head by Gehn. Mirv collapsed from the poison upon reaching the top but was made better by Hanst's elixir antidote.
The group left the unconcious attackers behind them.
As they traveled on, Jake explained that there were dinosaurs ahead. Hanst scoffed at this idea but Mirv lent the group his binocs so they could see one eating part of a herd of Llamas. Keeping a careful eye out, the group skirted the edge of the gash like canyon until they were ready to cross. Then a large bipedal predator about the size of a T-rex started attacking them. Mirv set a spear he'd been preparing, when at the last moment Gehr spotted a second lizard that had been flanking the party quietly in hopes of getting a pack attack.
The group immediately focused on attacking the smaller lizard which proved suprisingly resiliant. The professor shot at it with his pistol. Marla used her sword. Hanst used some cloroform which it shook off with annoyance. Mirv punched it, which just pissed it off. Gehn shot at it once, missed and then shot at it in the eye which exploded in a perfect shot.
The second continued to approach, but Mirv poured the remaining gasoline from his chainsaw in a line in the ground, setting it on fire. The larger one decided to go somewhere else. As the group crossed, they saw a gigantic statue (100 feet tall) carved into the cliff face in the style of the Mayas.
Tuesday, July 14, 2009
Wednesday, July 1, 2009
In the Shadow of Gods - Session 3
The group made arrangements to have their passports waiting for them when they arrived in Chile. After taking several short flights, they arrived in Santiago, at this time a small city of 100,000 people. It had nearly grown quite large, but mineral deposits that were expected to be mined were never found as all prospectors got eaten by various things in the jungle. Many suspect it was a renegade super trying to keep the city from growing.
When the plane arrived, the group met an agent that had been commissioned by the professor to act as a local guide and travel facilitor. After talking with the locals, ("Jake" and "Not Jake"), it was determined that driving was the best way to get there, and that it would take a week's time. The group began to set out in three jeeps provided by the agent.
Along the way, the group ran into a random army patrol that demanded to see the groups papers. Fortunately, the papers were in order. Someone hinted at a bribe, and negotiations commenced. Things almost went well until someone in the patrol offered to buy Marla. This led to a separate discussion about a barrel of Rum. Another of the patrol wanted Gehn's custom rifle which he was unwilling to give up.
Upon hearing that Gehn was an excellent shot, money was wagered. Gehn made all three shots. The patrol was not happy about this, and when one of them started to draw a rifle, all hell broke lose. The group pointed their rifles at the patrol and the patrol pointed their rifles at the group. Mirv slammed the guy who started point his gun at the group with a punch, but failed to get him in a headlock. The sargeant with the patrol managed to get everyone calmed down and the group went on its way.
A few hours later, a titanic and strangely intelligent snake dropped out of the trees and proceeded to try and devour Hanst. The snake's thick hide and dextrous movements proved remarkably resistant to the groups firepower, but its moral slowly faded. The snake managed to get Hanst to fall into unconciousness and started to drag him into the trees. The groups attack attempts became more urgent, but only barely slowed the snake down.
The final straw for the snake was when Mirv whipped out his chainsaw, remarkably starting it with the first pull, and let loose into the snake. Finally the snake had had enough and vanished deep into the jungle. Hanst was a bit bruised but otherwise fine.
The group traveled on.
When the plane arrived, the group met an agent that had been commissioned by the professor to act as a local guide and travel facilitor. After talking with the locals, ("Jake" and "Not Jake"), it was determined that driving was the best way to get there, and that it would take a week's time. The group began to set out in three jeeps provided by the agent.
Along the way, the group ran into a random army patrol that demanded to see the groups papers. Fortunately, the papers were in order. Someone hinted at a bribe, and negotiations commenced. Things almost went well until someone in the patrol offered to buy Marla. This led to a separate discussion about a barrel of Rum. Another of the patrol wanted Gehn's custom rifle which he was unwilling to give up.
Upon hearing that Gehn was an excellent shot, money was wagered. Gehn made all three shots. The patrol was not happy about this, and when one of them started to draw a rifle, all hell broke lose. The group pointed their rifles at the patrol and the patrol pointed their rifles at the group. Mirv slammed the guy who started point his gun at the group with a punch, but failed to get him in a headlock. The sargeant with the patrol managed to get everyone calmed down and the group went on its way.
A few hours later, a titanic and strangely intelligent snake dropped out of the trees and proceeded to try and devour Hanst. The snake's thick hide and dextrous movements proved remarkably resistant to the groups firepower, but its moral slowly faded. The snake managed to get Hanst to fall into unconciousness and started to drag him into the trees. The groups attack attempts became more urgent, but only barely slowed the snake down.
The final straw for the snake was when Mirv whipped out his chainsaw, remarkably starting it with the first pull, and let loose into the snake. Finally the snake had had enough and vanished deep into the jungle. Hanst was a bit bruised but otherwise fine.
The group traveled on.
Tuesday, June 23, 2009
In the Shadow of Gods - Session 2
A giant battle took place. Marla and Hanst began to try and round up several of the thugs that had been dropped off by the car. Hanst attempted to use a suffocating foam on one of them, but he quickly recovered. Marla used her superior martial skill to take out two.
Meanwhile, Mirv jumped on to the car as it passed by. The driver swerved around to try and shake him off, but then had to confront two well placed shots from the Professor, causing the car to roll around, throwing Mirv clear and messing up the driver severely.
Gehn traded fire with the thugs, locking them down in cross fire whilst Marla and Hanst attempted to cause them more problems. The Professor rounded up the driver and took up to the Architect's shack at the point of a gun, where he called in back up from the General. The driver did not initially answer many of the Professor's questions.
Mirv ran north to help Hanst and Marla, and ran into the two South American dressed like hollywood indians, bent on disrupting the leyline. They tried to attack him, but in the process, he grabbed one immediately and put him in a choke hold, knocking him unconcious. Mirv was just about to turn on the other one when the police showed up. He made a break for it, and Mirv followed.
Nobody got away.
After carefully questioning everyone, it looked like the thugs were Nazi agents sent to capture the South Americans. The nazi agents wouldn't say much more than that, so the Professor cleverly created a plan to follow them to where they worked. At least it seemed so at the time, until a follow up call to the FBI agents following the two germans revealed that they were taxing down the runway on a plane to south America. They got away!
The south american natives explained that their medicine man had sent them. If the Hexagon was completed, it would grant great power to their corrupt and tyranical king. After some discussion, it was decided that the group would travel down to Chile to stop them, and to find the Architect of the Hexagon.
Meanwhile, Mirv jumped on to the car as it passed by. The driver swerved around to try and shake him off, but then had to confront two well placed shots from the Professor, causing the car to roll around, throwing Mirv clear and messing up the driver severely.
Gehn traded fire with the thugs, locking them down in cross fire whilst Marla and Hanst attempted to cause them more problems. The Professor rounded up the driver and took up to the Architect's shack at the point of a gun, where he called in back up from the General. The driver did not initially answer many of the Professor's questions.
Mirv ran north to help Hanst and Marla, and ran into the two South American dressed like hollywood indians, bent on disrupting the leyline. They tried to attack him, but in the process, he grabbed one immediately and put him in a choke hold, knocking him unconcious. Mirv was just about to turn on the other one when the police showed up. He made a break for it, and Mirv followed.
Nobody got away.
After carefully questioning everyone, it looked like the thugs were Nazi agents sent to capture the South Americans. The nazi agents wouldn't say much more than that, so the Professor cleverly created a plan to follow them to where they worked. At least it seemed so at the time, until a follow up call to the FBI agents following the two germans revealed that they were taxing down the runway on a plane to south America. They got away!
The south american natives explained that their medicine man had sent them. If the Hexagon was completed, it would grant great power to their corrupt and tyranical king. After some discussion, it was decided that the group would travel down to Chile to stop them, and to find the Architect of the Hexagon.
Tuesday, June 9, 2009
In the Shadow of Gods - Session 1
Dramatis Personae:
Mirv (Tom) - A brawler mechanic who spent some time in the Army. He is a giant of a man who now works two jobs; one in the Elk Lodge as a bouncer, and the other as a bouncer at a bar at night.
Gehn Tillmass (Shawn) - A profound sniper who served with Mirv in the army. A man of solid character and few words.
Hanst Finklestein (Russel) - Pharmacist extraoirdinare.
"Doc" (Ken) - A master scholar on the subject of the occult arts.
The Action:
A general approaches Doc and Hanst in the Elk Lodge about an earth quake that has recently appeared in Washington D.C. where they are building the Hexagon. At the same time, the same general approaches Gehn Tillmas to deal with some saboturs who have been hampering the construction. Gehn recommends that Mirv can help with the job.
The four meet on a train to go down to Washington and arrive at the scene. After investigating the architects trailer, Doc postulates that the entire thing might have something to do with ley lines. Hanst runs an analysis of the chemicals on the scene and determines that a very primitive explosive was used. There are also bare foot prints all about the place as if someone had snuck up from the river.
An investigation at the library of congress turned up no significant details except that it was the architect himself who recommended the design. But the architects own notes signified that the natural ley line design might be five points instead. Was he deliberately sabotaging his own work?
An investigation of the Architects house showed that he had obviously left in a hurry, though someone was still taking out the trash. His mail showed a consirable amount of correspondence somewhere in Chile, at a 'site of significance.' However, the group was not able to determine where that site was.
Just in case, the group decided to camp out over night in shifts at the construction site at the Hexagon. This turned out to have been a good idea, because in the middle of the night, a car driving some potential neer do wells snuck up on the north side, while another group of potential saboturs snuck in by emerging from the river. The heroes spotted them and we left them about to clobber the bad guys!
Mirv (Tom) - A brawler mechanic who spent some time in the Army. He is a giant of a man who now works two jobs; one in the Elk Lodge as a bouncer, and the other as a bouncer at a bar at night.
Gehn Tillmass (Shawn) - A profound sniper who served with Mirv in the army. A man of solid character and few words.
Hanst Finklestein (Russel) - Pharmacist extraoirdinare.
"Doc" (Ken) - A master scholar on the subject of the occult arts.
The Action:
A general approaches Doc and Hanst in the Elk Lodge about an earth quake that has recently appeared in Washington D.C. where they are building the Hexagon. At the same time, the same general approaches Gehn Tillmas to deal with some saboturs who have been hampering the construction. Gehn recommends that Mirv can help with the job.
The four meet on a train to go down to Washington and arrive at the scene. After investigating the architects trailer, Doc postulates that the entire thing might have something to do with ley lines. Hanst runs an analysis of the chemicals on the scene and determines that a very primitive explosive was used. There are also bare foot prints all about the place as if someone had snuck up from the river.
An investigation at the library of congress turned up no significant details except that it was the architect himself who recommended the design. But the architects own notes signified that the natural ley line design might be five points instead. Was he deliberately sabotaging his own work?
An investigation of the Architects house showed that he had obviously left in a hurry, though someone was still taking out the trash. His mail showed a consirable amount of correspondence somewhere in Chile, at a 'site of significance.' However, the group was not able to determine where that site was.
Just in case, the group decided to camp out over night in shifts at the construction site at the Hexagon. This turned out to have been a good idea, because in the middle of the night, a car driving some potential neer do wells snuck up on the north side, while another group of potential saboturs snuck in by emerging from the river. The heroes spotted them and we left them about to clobber the bad guys!
Thursday, May 21, 2009
Mutants and Master Minds Game - Live RPG - Mirv
March 1, 1931
Mirv looked around the room at the bar once his shift was done. Some people thought it was kind of creepy drinking at the same bar you worked at, but no one was going to say anything. At seven feet and four hundred pounds, he was built like a bouncer. And Fallen Gods was the kind of place where people wouldn't ask him if he'd ever been a Super.
No. He hadn't been. Never had any powers. Things had been easier when there had been Supers, then he could just blend into the crowd. What did being a freak matter when there were people who could fly or lift cars? Now? Now he was back to being a freak again.
Everyone in the bar had been a super at one time or another. Some were reformed criminals, others still were criminals, others still were heroes, but they usually got the crap kicked out of them. Why anyone would want to put on a costume and fight bad guys was something Mirv didn't entirely get. He could respect it, but he didn't get it.
Plenty of bad guys anywhere you looked anyway. Didn't need to find trouble. Trouble found you. He'd had to mangle a few guys for touching the ladies who worked at the bar. People didn't do that any more. This place was like family. At least all the family Mirv really had anyway.
He'd worked for a lot of guys over the years as muscle. Before the world turned upside down with the super's he'd had a reputation as a man in a tight spot. He'd gotten to know a few people here and there. He still did, but didn't hear from most of them. Life was what it was.
Still, something in his gut told him trouble was coming. He didn't go looking for trouble, but sometimes he could feel it looking over his shoulder as if it wanted to pick a fight. Mirv didn't look for the fights, be he made sure he'd win em.
Mirv looked around the room at the bar once his shift was done. Some people thought it was kind of creepy drinking at the same bar you worked at, but no one was going to say anything. At seven feet and four hundred pounds, he was built like a bouncer. And Fallen Gods was the kind of place where people wouldn't ask him if he'd ever been a Super.
No. He hadn't been. Never had any powers. Things had been easier when there had been Supers, then he could just blend into the crowd. What did being a freak matter when there were people who could fly or lift cars? Now? Now he was back to being a freak again.
Everyone in the bar had been a super at one time or another. Some were reformed criminals, others still were criminals, others still were heroes, but they usually got the crap kicked out of them. Why anyone would want to put on a costume and fight bad guys was something Mirv didn't entirely get. He could respect it, but he didn't get it.
Plenty of bad guys anywhere you looked anyway. Didn't need to find trouble. Trouble found you. He'd had to mangle a few guys for touching the ladies who worked at the bar. People didn't do that any more. This place was like family. At least all the family Mirv really had anyway.
He'd worked for a lot of guys over the years as muscle. Before the world turned upside down with the super's he'd had a reputation as a man in a tight spot. He'd gotten to know a few people here and there. He still did, but didn't hear from most of them. Life was what it was.
Still, something in his gut told him trouble was coming. He didn't go looking for trouble, but sometimes he could feel it looking over his shoulder as if it wanted to pick a fight. Mirv didn't look for the fights, be he made sure he'd win em.
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